EXP. 001 · The Allocator
The Allocator
Three strategies spend the same traffic on the same noisy market — sequential A/B testing, bandits that reallocate every visitor, and auto-research that finds the biggest lever first. Without JavaScript the race can't run; the standings are described in the notes.
EXP. 001 — Notes
The market is a factored conversion problem: four levers, four variants each, each variant contributing to a 2% base rate; every visitor is a real Bernoulli draw, seeded and replayable. Three strategies spend identical traffic. Sequential A/B runs the classical program — equal-split test on one lever for a fixed horizon, lock the observed winner, move down the roadmap. Bandits is Thompson sampling with a forgetting factor: it holds a posterior per variant and reallocates on every single visitor. Auto-Research spends a probe budget first, ranks the levers by measured sensitivity, then optimizes them largest-first and re-probes when its own conversion rate sags. The dashed ceiling is the expected rate of the true best combination; regret — conversions left on the table — is each lane's distance below it.
Drag the era dial and the argument makes itself. At the left — few levers, big effects, a still market — the quarterly cadence is honestly fine: a thousand visitors per variant detects a three-point spread, the winner stays the winner, and discipline beats cleverness. That is the world the ritual was built for.
At the right — many small effects, drifting — the same ritual fails twice. The fixed horizon is set by the calendar, not by statistical power, so it locks wrong winners; and drift means even right winners spoil while the roadmap looks elsewhere. Watch the bandits lane: its edge isn't intelligence, it's cadence — reallocating every visitor instead of every quarter. Then watch which lever auto-research spends on first. Roadmaps run in presentation order; sensitivity runs in magnitude order. Finding the highest-order bit before polishing the low ones is most of the job now — yours shifts from running the tests to designing the space the machine searches.
Three gamblers, one table, the same deck. The first bets by the quarter and calls his patience rigor. The second bets by the hand. The third asks the only question that compounds: which game here is worth playing? The house keeps whatever hesitation leaves — and certainty, held too long, is just inventory spoiling.
PHYSICS — canvas 2D, typed-array posteriors, no libraries, single file · seeded mulberry32 (era + deal replay identically; RE-RUN advances the deal) · rAF only while the race runs; at 60,000 visitors the loop stops cold — settle means zero frames · reduced motion = the completed race, computed synchronously, drawn once · no-canvas = designed flat edition · ?freeze renders visitor 30,000 deterministically, ?norun exercises the fallback · zero console errors · native scrollbar and skip link intact.